Journey Into Imagination with Figment – Epcot – Disney World

Facts at a Glance About Journey Into Imagination with Figment

Park: Epcot. Location: Future World West Height Requirement: None. Fastpass: Yes
Quick Notes: Figment, a purple dragon, takes you on a tour to teach you about imagination. Smooth ride with mild inclines.
Disney Warnings: Dark. 
Cautions: Includes periods of darkness, loud noises, sounds coming from different directions, sensory effects including a puff of air, flashing lights, fragrances. Some effects are startling (see below).
Length: The show takes approximately 6 minutes.
Special Needs Info: You can stay in your wheelchair for this attraction. Though Disney indicates that ECVs are permitted, the wheelchair accessible ride car may not be accessible to all ECVs, so you may need to transfer onto a manual wheelchair or onto a ride seat. Automated External Defibrillators. Handheld Captioning, Audio Description, Language Translation Devices. Ears to the World, Disney’s Show Translator, is capable of translating this experience into French, German, Japanese, Portuguese, or Spanish. The service is complimentary and devices can be picked up at the Guest Relations service counter. Children under age 7 years must be accompanied by a person age 14 years or older.


Overview of Journey Into Imagination with Figment

There’s not usually a long wait for this attraction. The majority of feedback we receive on this ride is that it’s not thought of as a “must-see” attraction. Still there are some committed fans who do consider this a favorite, and who particularly like the star of the show, a purple dragon named Figment.

During this ride, Figment and Dr. Nigel Channing (Eric Idle) take you on a behind-the-scenes tour of the Imagination Institute. You’ll encounter some surprises, view some experiments, have your senses engaged, and you’ll sometimes be used as a “test subject”.

Queue & seating information for Journey Into Imagination with Figment

The queue is inside the pavilion and air conditioned. The ride cars are hard plastic with bench seats. The cars stop to allow you to get in.

Wheelchair/ECV information: There are wheelchair accessible cars, or you can transfer to the ride seat. Guests with wheelchairs, ECVs or other mobility devices will see a gate with a wheelchair symbol to the left of the main queue as you approach the boarding area. Guests planning to transfer to a ride seat will be directed to park their mobility devices to the side, and they’ll then be directed to a ride car. It is possible to take a mobility device very close to the ride car (almost touching) in order to transfer, if necessary. Let the cast member know if you wish to do this. Boarding and unloading occur in different areas; if you leave your mobility device at boarding, it will be waiting for you at or near the exit.

Guests who plan to stay in their wheelchairs (manual or power), will be directed to wait to the side until the accessible car comes along. The cast member will open a side panel of the ride car, which releases a ramp for the back row of the ride car. A single companion can enter the ride car before a cast member pushes the wheelchair up the ramp, and then rotates the platform the wheelchair is on to face forward. The cast member will then refold and stow the ramp. The rest of your party will ride in the front seat of that ride car or be directed to another.

Details about the experience of Journey Into Imagination with Figment

The ride is smooth with some mild inclines and declines. The cars rotate to change direction in order to point you toward the action. Sensitive people may find parts of this ride anxiety provoking. Sensory stimulation includes a number of special effects. Air blasts at you, and at one point it blasts from behind and can be startling. There’s a synthetic skunk smell released and blown at you. It’s not very severe and really doesn’t do a skunk justice. You’re moved away from it rather quickly.

There are several periods of pitch darkness. During one of those periods you’ll be in the pitch black for maybe 20 seconds while hearing the sound of a loud train approaching. You’re blown with air as the imaginary train “passes by you” to simulate the gust that a real passing train would create.

There are flashing lights, including a dark area with some flashing footprints moving across the walls.  There’s also a dark room with many flashing colored computer lights. A large slot machine has many moving lights. Stars are simulated with flickering lights in the dark. The end of the attraction features a large flash of light accompanied by a very loud explosion which reveals a whole slew of Figments singing the attraction’s theme song. The explosion may scare some sensitive kids and adults.

At one point you pass through Figment’s house, which is upside-down. You must look upwards to the ceiling to take it all in. There are also optical illusions used in this attraction which could be disorienting to those who are sensitive. There are times where what you’ll experience appears to be meant to cause anxiety.

View Journey Into Imagination with Figment in this video.

Visit here to check out more rides at Magic Kingdom. 

Visit here to check out more rides at Epcot

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